Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-QxOj8-yRmG8-AApir-brYBz-RrSnB | 24/15/4 | 101.7 | 1.52 | 2026-07-07 21:08:09 · 42m 18s | |
| CSGO-mvtk3-9ARCn-jxCM3-YmvMc-kuQFE | 7/5/2 | 57.2 | 1.08 | 2026-07-07 20:42:15 · 21m 48s | |
| CSGO-KojNz-2eznn-SqiLf-w55xb-5jDFN | 20/17/1 | 99.3 | 1.30 | 2026-07-07 04:26:09 · 29m 19s | |
| CSGO-7cJOc-fPKUp-wc66J-9CqTG-zn33L | 12/18/5 | 53.9 | 0.77 | 2026-07-06 22:28:00 · 30m 22s | |
| CSGO-U9yCE-YwRQd-GMVtF-xdbJh-YYmQD | 14/12/2 | 86.2 | 1.24 | 2026-07-06 22:00:56 · 24m 22s | |
| CSGO-DV83X-Synkx-3SRpz-5YUJj-iP5mA | 21/16/2 | 100.7 | 1.23 | 2026-07-06 20:37:23 · 31m 40s | |
| CSGO-JyMsb-dykSy-D7mLW-6Fizh-9YKsE | 18/15/5 | 102.1 | 1.28 | 2026-07-06 20:10:31 · 23m 9s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.