Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-qeypG-mGO3G-LAXTi-E7tuw-V27vO | 19/17/3 | 105.8 | 1.22 | 2026-07-05 06:57:19 · 33m 23s | |
| CSGO-rPEUP-T5aiZ-yPK8t-GUekT-nwAAA | 16/11/6 | 90.2 | 1.33 | 2026-07-05 06:19:55 · 30m 46s | |
| CSGO-3wPF9-ja3V6-Do5Sh-E9C5e-pPocG | 4/15/2 | 35.7 | 0.31 | 2026-07-05 05:45:43 · 26m 17s | |
| CSGO-4tj2b-GNMky-bONfG-nMyPK-Z9JjC | 14/10/8 | 92.7 | 1.32 | 2026-07-05 05:17:33 · 24m 19s | |
| CSGO-ynE4N-ewMwF-KPKG7-6PKra-NP7rN | 18/18/5 | 95.1 | 1.16 | 2026-07-04 06:00:06 · 36m 36s | |
| CSGO-7yn9e-JQscM-YkESk-frvo2-tezYP | 4/17/6 | 48.3 | 0.41 | 2026-07-04 05:22:59 · 31m 38s | |
| CSGO-kFLGt-rRvdb-w398f-yVkkw-YrJTK | 17/14/3 | 86.4 | 1.27 | 2026-07-04 04:44:29 · 35m 0s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.