Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-eeAy2-4h2H8-um6B5-t2e6r-vWHzN | 16/13/5 | 93.5 | 1.28 | 2026-07-12 04:39:57 · 31m 31s | |
| CSGO-FwQFA-siDww-wRRVw-XrZQU-a6KbM | 16/15/5 | 78.4 | 1.14 | 2026-07-12 04:02:24 · 34m 22s | |
| CSGO-L2fxR-aXLEN-MetcM-cBqFJ-tx6iL | 24/15/7 | 111.2 | 1.53 | 2026-07-11 23:44:55 · 33m 58s | |
| CSGO-zMQ2s-KqHKR-ieRGJ-LSTRh-G4R4M | 18/19/8 | 79.1 | 1.25 | 2026-07-11 23:05:28 · 35m 20s | |
| CSGO-bnxf9-ScGfx-L6Fhx-UUmLc-9P47M | 20/17/6 | 107.0 | 1.47 | 2026-07-11 07:06:51 · 33m 38s | |
| CSGO-pjnqk-5sKb7-jhHyU-qw9tF-zbZYO | 12/11/11 | 102.7 | 1.36 | 2026-07-11 06:28:30 · 32m 41s | |
| CSGO-OEqm2-9KiMk-ZPKcE-Ky5DE-od5yD | 21/17/9 | 97.7 | 1.32 | 2026-07-11 05:50:11 · 33m 46s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.