Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-4DJm8-N7qzf-QWsFR-NWmne-mj5ZJ | 22/14/4 | 103.8 | 1.41 | 2026-07-03 15:35:01 · 39m 37s | |
| CSGO-zr6RD-2FOo6-9ODAt-nMSUc-hFhCG | 13/3/4 | 106.9 | 1.91 | 2026-06-29 16:06:57 · 20m 4s | |
| CSGO-PJtRj-FjeVU-H8QRp-LrqxU-NvoNO | 16/13/4 | 79.3 | 1.25 | 2026-06-29 14:25:09 · 26m 9s | |
| CSGO-XqrNp-XRZ7d-iUaLc-Guo6f-qESyL | 9/16/4 | 65.5 | 0.58 | 2026-06-28 15:22:47 · 25m 28s | |
| CSGO-xPLtz-PcHtP-G2Jo5-2zmLV-URqmJ | 13/17/2 | 64.5 | 0.78 | 2026-06-27 14:00:19 · 30m 45s | |
| CSGO-C9WpO-3arLK-5Y84V-73Nwm-tNTWJ | 23/10/4 | 101.6 | 1.60 | 2026-06-27 12:33:38 · 32m 12s | |
| CSGO-Wyp7N-pv6pO-mqnqq-wxb7H-Vxw5G | 20/19/9 | 100.5 | 1.35 | 2026-06-26 17:13:18 · 27m 44s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.