insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
60
TeamDocks
our rating
Best match
21–16 · 1.37
Inferno · peak rating
Matches analysed
5 · 1.23 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.27 · Normal
HS % 49.0% · Normal
Spray Control 59.3 · Normal
Preaim 6.9° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
60
5 matches with us
database

TeamDocks Match Data

5 matches · our own demo analysis
Performance
TD Rating
60
our skill index
Ø Rating
1.23
Ø K/D
1.27
Ø ADR
91.7
Ø KAST
65.7%
Ø HS
49%
Kill-level signals
Wallbang Kills
3%
Smoke Kills
3%
Ø Kill Distance
20.2m
Duel & utility signals
Opening Duel Win
56.3%
18–14 openings
Trade Kills
6
teammate deaths avenged
Clutch Win
25%
2/8 1vX won
Ø Utility Dmg
43
HE + molotov, per match
Ø Equip Value
$4,115
post-buy, per round
Full-buy Win
56.4%
rounds won on a full buy
military_tech

TeamDocks Rating

5 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

60
050100
Impact Rating63ADR74KAST45K/D56Headshot %58Spray Control59Counter-Strafe76Flash Quality36
Impact Rating 1.23
27% weight +16.8
ADR 91.7
14% weight +10.6
Counter-Strafe 76
10% weight +7.2
Spray Control 59.3
11% weight +6.7
KAST 65.7%
14% weight +6.4
K/D 1.27
11% weight +6.4
Headshot % 49%
8% weight +4.4
Flash Quality 36%
5% weight +1.7

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.