Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-twXOT-tyndk-6AdO6-jGa5c-5YQhG | 14/17/7 | 94.8 | 1.14 | 2026-07-04 18:35:44 · 29m 34s | |
| CSGO-FrLRE-LDyBJ-nE8Aw-Rdua8-TAqVQ | 14/21/7 | 72.3 | 0.85 | 2026-07-04 17:56:13 · 36m 41s | |
| CSGO-HKwTi-TtMrR-Xw3CG-GOAdi-eEA2P | 17/15/7 | 83.5 | 1.16 | 2026-06-24 18:25:09 · 37m 23s | |
| CSGO-WdFhD-JC5Z5-b3BY3-ezxJC-GpWjM | 9/17/14 | 77.6 | 0.90 | 2026-06-24 17:47:17 · 34m 19s | |
| CSGO-3TueR-GNiNK-wAj2K-7hThv-4CZAB | 23/16/8 | 126.3 | 1.66 | 2026-06-24 17:07:01 · 33m 59s | |
| CSGO-BUKEL-9DDEu-PSpkm-3wand-wjNYE | 18/14/10 | 89.2 | 1.34 | 2026-06-14 18:35:17 · 38m 35s | |
| CSGO-Knkt5-cSnF8-aQGAT-YaPad-k4yUO | 13/16/3 | 62.3 | 0.90 | 2026-06-14 17:54:12 · 37m 10s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.