76561199695512533
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Wallbang/smoke/distance signals need at least 2 of this player's matches processed with kill-level analysis - will fill in as more of their matches get analyzed.
The player's single analyzed match shows an extremely high K/D and ADR, along with a peak performance anomaly rating in the top 0.1%. However, our demo analysis is limited to only one match, capping confidence at low. The combination of elite Premier rating with no FACEIT history and a very low reaction time also raises suspicion.
AI-generated read of the stats profile below - not a formal cheat determination, folded into the trust score as one capped signal among many. Model: gemini-2.5-flash-lite · Analyzed 2026-07-21 07:17:03
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
AI Analysis
-2%The player's single analyzed match shows an extremely high K/D and ADR, along with a peak performance anomaly rating in the top 0.1%. However, our demo analysis is limited to only one match, capping confidence at low. The combination of elite Premier rating with no FACEIT history and a very low reaction time also raises suspicion.
Account Signals
-14%Account is 1+ years old
100-300h in CS2
Under 200h across the whole Steam library
3 or fewer games owned - typical of a fresh/bought account
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Trust manually set by a TeamDocks moderator: dr.soft Overrides the automatic heuristic.
Ban History
-25%Base penalty -25%, full weight (ban < 1 year old)
Cross-Platform Consistency
-33%Premier 31103 (top ~5% band) with zero FACEIT presence and Leetify aim rating 99.7523/100 - two independent elite-skill signals with no FACEIT corroboration
Measured from our own demos: elite output on multiple independent axes, paired with a 20k+ Premier rating and no FACEIT history at all - performance inconsistent with the account's verifiable rank context
Our Own Match Data
-87.4%Valve banned this account on ~2026-07-26 - AFTER a match we parsed (2026-06-08 13:57:13). The ban falls inside our observation window, not some years-old record from another game.
Peak single-match outcome anomaly 100/100 (rating/ADR/KD/HS% combined) β top ~0.3% of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened β only 1 of this player's matches analyzed so far, so this is provisional.
12.5% of measured kills were hard snaps β the crosshair closed a 25Β°+ gap onto the target within ~78ms of the shot and landed within 2Β°, at 15m+ range. Legit players effectively never do this repeatedly; the penalty scales with the rate.
Stats-Based Analysis
-15%Avg reaction time under 300ms across last 30 Leetify matches - faster than typical pro reaction speed
Aim profile (Γ %)
No matches recorded for this player yet.
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.