insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
51
TeamDocks
our rating
Best match
11–4 · 1.33
Mirage · peak rating
Matches analysed
4 · 1.00 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.30 · Normal
HS % 52.4% · Normal
Spray Control 63.4 · Normal
Preaim 8.6° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
51
4 matches with us
database

TeamDocks Match Data

4 matches · our own demo analysis
Performance
TD Rating
51
our skill index
Ø Rating
1
Ø K/D
1.3
Ø ADR
70.3
Ø KAST
66.2%
Ø HS
52.4%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
7.8%
Ø Kill Distance
22.4m
Duel & utility signals
Opening Duel Win
50%
5–5 openings
Trade Kills
2
teammate deaths avenged
Clutch Win
33.3%
2/6 1vX won
Ø Utility Dmg
22
HE + molotov, per match
Flash Assists
4
enemies blinded → team frag
Ø Equip Value
$4,245
post-buy, per round
Full-buy Win
54.1%
rounds won on a full buy
military_tech

TeamDocks Rating

4 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 4 analyzed matches. Firms up as more of this player's games get processed.

51
050100
Impact Rating40ADR43KAST46K/D58Headshot %65Spray Control63Counter-Strafe81Flash Quality30
Impact Rating 1
27% weight +10.7
Counter-Strafe 81
10% weight +7.7
Spray Control 63.4
11% weight +7.2
KAST 66.2%
14% weight +6.6
K/D 1.3
11% weight +6.6
ADR 70.3
14% weight +6.1
Headshot % 52.4%
8% weight +5.0
Flash Quality 30%
5% weight +1.4

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.