Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-b2LcV-PFeMv-sfcVA-Tk6yQ-3Q9zP | 11/22/9 | 70.4 | 0.78 | 2026-07-04 22:03:30 · 45m 2s | |
| CSGO-bPomG-coZBy-aEFxu-UH2Qf-9jmMC | 24/24/9 | 86.1 | 1.12 | 2026-07-04 21:12:15 · 48m 4s | |
| CSGO-yfXj3-2ByoM-Quvv8-zvME2-YLaxJ | 16/11/4 | 96.8 | 1.51 | 2026-06-30 22:43:54 · 28m 19s | |
| CSGO-iHmAa-5w9cm-5UTwv-MX8Di-OO2xK | 11/17/3 | 70.2 | 0.67 | 2026-06-30 22:02:16 · 36m 20s | |
| CSGO-NXoEK-SAS6J-CFmjj-282zy-wfdZH | 19/17/6 | 90.7 | 1.30 | 2026-06-12 20:52:11 · 36m 33s | |
| CSGO-8RQdw-qNikY-ZHGJP-tuCDQ-PRqmJ | 18/23/17 | 85.6 | 1.06 | 2026-06-12 19:56:42 · 46m 56s | |
| CSGO-6NuLF-y6VaO-U3tP6-PwXn2-YLaxJ | 15/16/2 | 77.2 | 1.05 | 2026-06-12 18:59:54 · 45m 33s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.