Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-R6m8Z-sN6q9-VyN3m-RhkaK-pcy6A | 13/19/4 | 60.8 | 0.76 | 2026-07-05 10:04:39 · 34m 0s | |
| CSGO-cnhRX-CkeoM-n6f2S-aWviy-52DVF | 15/17/5 | 80.9 | 1.08 | 2026-07-03 22:35:37 · 33m 46s | |
| CSGO-ONkSj-2iZvV-mZ98t-MeGpH-VdvLA | 10/15/4 | 49.8 | 0.76 | 2026-07-03 22:00:43 · 30m 8s | |
| CSGO-56vQk-836UQ-LjPBU-BpvCE-Zy3xK | 14/8/4 | 102.6 | 1.45 | 2026-06-30 18:51:53 · 24m 17s | |
| CSGO-NAYpY-2ZTpz-CjxMh-QLRT7-LpphH | 13/14/3 | 69.3 | 0.92 | 2026-06-26 22:07:12 · 30m 19s | |
| CSGO-jN8uV-v5pGF-5SbMX-HdijZ-rjNYE | 10/13/3 | 77.0 | 0.98 | 2026-06-26 21:34:24 · 26m 4s | |
| CSGO-HSRow-pPHBv-Da9jF-WY5uJ-xST8N | 20/15/3 | 103.2 | 1.45 | 2026-06-10 20:35:21 · 25m 59s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.