Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-SYHxt-zuLAr-CLVzE-FLeq3-VeruL | 13/15/2 | 70.6 | 0.94 | 2026-07-05 20:41:24 · 32m 28s | |
| CSGO-YMB9j-YYiwV-Ri3AH-T6mFT-XH3JE | 13/19/13 | 80.4 | 0.96 | 2026-07-04 20:29:17 · 35m 12s | |
| CSGO-rfZUy-YtvPk-NuEmi-VRKRN-tbqhH | 10/15/3 | 69.0 | 0.90 | 2026-07-04 19:58:44 · 25m 1s | |
| CSGO-3c4t2-BdSfR-FkVC4-SAKOi-Z5O3A | 13/12/3 | 81.9 | 1.17 | 2026-07-03 23:23:45 · 29m 31s | |
| CSGO-ErSS2-LU5Ud-c73Gm-FKsVz-tqS4M | 15/15/5 | 88.1 | 1.17 | 2026-07-03 22:40:43 · 29m 39s | |
| CSGO-Svh9D-tYWfd-Xop69-J3nTM-2mw9H | 12/10/3 | 67.5 | 1.11 | 2026-07-03 20:23:24 · 26m 44s | |
| CSGO-Wc47j-hob29-VUWUa-5eL5c-9EacP | 14/17/5 | 80.9 | 0.98 | 2026-07-03 00:33:23 · 37m 49s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.