Wallbang/smoke/distance signals need at least 2 of this player's matches processed with kill-level analysis - will fill in as more of their matches get analyzed.
The player has a confirmed Valve ban on record, which is a strong indicator of cheating. While our demo analysis is limited to one match, the presence of a ban overrides the low confidence from limited data.
AI-generated read of the stats profile below - not a formal cheat determination, folded into the trust score as one capped signal among many. Model: gemini-2.5-flash-lite · Analyzed 2026-07-26 07:42:30
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
AI Analysis
-6%The player has a confirmed Valve ban on record, which is a strong indicator of cheating. While our demo analysis is limited to one match, the presence of a ban overrides the low confidence from limited data.
Account Signals
-1%Account is 1+ years old
300h+ in CS2
200-2000h across the whole Steam library
Fewer than 10 games owned
Fewer than 5 friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Ban History
-50%Base penalty -25%, full weight (ban < 1 year old)
Leetify itself reports ban(s) on this account
Our Own Match Data
-61.6%Valve banned this account on ~2026-07-16 - AFTER a match we parsed (2026-07-04 08:42:00). The ban falls inside our observation window, not some years-old record from another game.
Peak single-match outcome anomaly 11.7/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — only 1 of this player's matches analyzed so far, so this is provisional.
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-5dBtp-A8mSE-OyZXu-WbCPD-My6SA | 15/9/5 | 85.7 | 1.45 | 2026-07-04 08:42:00 · 22m 1s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.