Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-WdfPF-EHqTA-Y95OM-bjOnT-eR9jE | 9/17/3 | 54.1 | 0.61 | 2026-07-05 20:38:15 · 28m 17s | |
| CSGO-QbztX-68ABE-Mk8Ci-XAN3v-zhJaA | 15/14/3 | 103.4 | 1.16 | 2026-07-05 20:06:17 · 27m 30s | |
| CSGO-khGfN-T4dvU-n4D4V-Wsfrb-BusnC | 15/13/3 | 63.2 | 1.02 | 2026-07-05 18:47:20 · 33m 9s | |
| CSGO-iUGJe-E3J6Z-CEUq6-DNo2V-rPdKP | 16/17/2 | 68.6 | 0.97 | 2026-07-01 20:35:58 · 34m 18s | |
| CSGO-tkk2i-sDEwy-qz8DT-OanAY-suGvM | 18/15/3 | 99.6 | 1.45 | 2026-07-01 20:01:11 · 28m 7s | |
| CSGO-RrooC-aMDXu-KRRpx-vRGrA-zUD3J | 24/14/8 | 108.4 | 1.61 | 2026-06-28 20:45:27 · 39m 22s | |
| CSGO-u9E6T-92oHs-zKqcF-EcwjU-N7GrL | 27/16/7 | 105.8 | 1.62 | 2026-06-28 19:07:27 · 40m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.