Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-q4QJJ-uLY8t-MP6Mp-ZqOda-CGFdH | 17/11/6 | 103.4 | 1.48 | 2026-07-07 22:19:59 · 27m 5s | |
| CSGO-a44md-yPdRF-rVTFD-uweqz-62KLH | 10/16/5 | 67.5 | 0.85 | 2026-07-03 06:44:33 · 33m 41s | |
| CSGO-OVh9E-45PsT-UU2BQ-jF5yu-osMHA | 8/19/8 | 55.0 | 0.58 | 2026-07-03 06:44:33 · 35m 31s | |
| CSGO-btJ3P-ta8JP-6deHN-i5ata-VaDND | 11/20/9 | 74.2 | 0.76 | 2026-07-02 20:16:29 · 35m 18s | |
| CSGO-kpxte-o7ixe-HYbcA-VVKuC-cpEVF | 9/18/6 | 69.0 | 0.72 | 2026-06-27 19:55:19 · 29m 23s | |
| CSGO-mzusx-mwcrc-DS9Os-ExTYH-bJQBD | 14/20/10 | 71.5 | 0.97 | 2026-06-24 20:28:44 · 42m 19s | |
| CSGO-mxyq8-cbOCQ-B4OFN-SJE76-HLtCQ | 19/24/9 | 80.5 | 0.95 | 2026-06-07 18:41:51 · 41m 55s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.