Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-LeAAr-RXQoX-QoP9f-rCEMm-PDeKP | 19/13/9 | 110.1 | 1.54 | 2026-07-05 22:41:06 · 32m 9s | |
| CSGO-SYjvj-HFxoK-drPBp-odyjU-3krFF | 14/15/7 | 86.2 | 1.09 | 2026-07-05 22:06:36 · 31m 41s | |
| CSGO-GAWBh-ZVoWj-rJmAW-vJcKX-zakoE | 12/12/6 | 93.9 | 1.14 | 2026-06-27 20:05:23 · 28m 25s | |
| CSGO-nKqur-v2JhS-aCwE8-rB3vx-f25qB | 9/6/1 | 65.0 | 1.28 | 2026-06-27 19:37:02 · 23m 58s | |
| CSGO-FMGOJ-jPUAA-k3quX-eoRFw-bq4FP | 22/17/4 | 91.0 | 1.30 | 2026-06-27 19:00:16 · 33m 46s | |
| CSGO-CoqvJ-tZLNM-nt4fh-bPSQG-t9XDJ | 14/19/9 | 62.2 | 0.89 | 2026-06-27 14:14:13 · 48m 26s | |
| CSGO-ODeAS-YbqfW-nLNkw-ckZnu-rfdZH | 9/17/1 | 66.7 | 0.57 | 2026-06-23 10:43:28 · 21m 35s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.