Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-6Eott-Vs5eQ-NSQyp-72ZY4-wLPYE | 19/13/5 | 101.7 | 1.57 | 2026-07-03 20:45:30 · 27m 58s | |
| CSGO-UNpPh-VshkW-ky5HK-7NRTM-xxdqA | 10/13/6 | 60.5 | 0.91 | 2026-06-29 19:08:01 · 29m 56s | |
| CSGO-dTPcw-zmdZs-pJ4hq-O68rV-4GUrC | 8/26/13 | 49.3 | 0.54 | 2026-06-29 18:24:31 · 39m 55s | |
| CSGO-jkQTB-vqdpT-8NZnp-jZaBW-T6TvD | 18/22/3 | 63.5 | 0.81 | 2026-06-28 21:12:38 · 45m 43s | |
| CSGO-QaeZY-uWELK-kq9Nc-7wLTG-moyHL | 6/18/3 | 29.5 | 0.39 | 2026-06-28 20:32:03 · 30m 54s | |
| CSGO-iJpax-Gjmfq-pGsnm-ZULft-uMOcF | 15/12/6 | 73.7 | 1.17 | 2026-06-28 19:58:48 · 29m 27s | |
| CSGO-pVJvj-HsyPT-VTjtC-wUDRk-24wPB | 9/7/2 | 50.0 | 1.04 | 2026-06-28 16:44:54 · 24m 59s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.