Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-CCMDd-OPdUT-BaMod-5hPmx-4L9PL | 15/16/6 | 91.3 | 1.12 | 2026-07-05 13:43:42 · 26m 14s | |
| CSGO-SOEop-BNBFV-kOB4o-pnWZu-7WFuA | 17/11/6 | 81.0 | 1.33 | 2026-07-05 13:02:50 · 29m 48s | |
| CSGO-8jvrM-oKQ9J-aKOEy-9QLUc-z53JE | 13/18/7 | 64.6 | 0.91 | 2026-07-03 21:20:02 · 40m 0s | |
| CSGO-iaRZS-zBvHa-LFh5r-Wcxcm-xDmsF | 17/16/0 | 76.7 | 1.05 | 2026-07-03 16:02:28 · 30m 20s | |
| CSGO-O8Ve9-NvRGw-cqc2K-OAeyd-K564E | 9/13/1 | 67.8 | 0.91 | 2026-07-03 15:34:04 · 18m 39s | |
| CSGO-KBnp9-X5Qos-sX7Rn-SVM2R-yGvjN | 23/16/5 | 104.6 | 1.50 | 2026-07-02 21:48:37 · 34m 12s | |
| CSGO-cQkz3-QGDE9-WZKia-dvzjL-6bZYO | 12/15/3 | 69.3 | 0.90 | 2026-07-02 20:59:51 · 40m 49s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.