insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
52
TeamDocks
our rating
Best match
21–22 · 1.07
Inferno · peak rating
Matches analysed
3 · 1.08 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.98 · Normal
HS % 44.0% · Normal
Spray Control 55.5 · Normal
Preaim 9.9° · Weak
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
52
3 matches with us
database

TeamDocks Match Data

3 matches · our own demo analysis
Performance
TD Rating
52
our skill index
Ø Rating
1.08
Ø K/D
0.98
Ø ADR
77.1
Ø KAST
71.7%
Ø HS
44%
Kill-level signals
Wallbang Kills
7.8%
Smoke Kills
3.9%
Ø Kill Distance
15m
Duel & utility signals
Ø Utility Dmg
95.3
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$3,856
post-buy, per round
Full-buy Win
75%
rounds won on a full buy
military_tech

TeamDocks Rating

3 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 3 analyzed matches. Firms up as more of this player's games get processed.

52
050100
Impact Rating48ADR53KAST62K/D32Headshot %48Spray Control56Counter-Strafe79Flash Quality39
Impact Rating 1.08
27% weight +12.8
KAST 71.7%
14% weight +8.9
ADR 77.1
14% weight +7.6
Counter-Strafe 79
10% weight +7.5
Spray Control 55.5
11% weight +6.4
K/D 0.98
11% weight +3.7
Headshot % 44%
8% weight +3.7
Flash Quality 39%
5% weight +1.9

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.