insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
50
TeamDocks
our rating
Best match
22–13 · 1.57
Mirage · peak rating
Matches analysed
2 · 1.13 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.15 · Normal
HS % 38.1% · Weak
Spray Control 44.9 · Weak
Preaim 15.7° · Weak
CS2 Hours
1,623h
plausible
Account Age
3y
8 months
Steam Level
71
Bans
0
clean
Games
19
2,460h total
Friends
73
Country
MDMD
TeamDocks Rating
50
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
50
our skill index
Ø Rating
1.13
Ø K/D
1.15
Ø ADR
77.3
Ø KAST
72.1%
Ø HS
38.1%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
3.2%
Ø Kill Distance
10.4m
Duel & utility signals
Ø Utility Dmg
40.5
HE + molotov, per match
Ø Equip Value
$4,571
post-buy, per round
Full-buy Win
66.7%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

50
050100
Impact Rating53ADR53KAST63K/D46Headshot %36Spray Control45Counter-Strafe58Flash Quality18
Impact Rating 1.13
27% weight +14.1
KAST 72.1%
14% weight +9.0
ADR 77.3
14% weight +7.6
Counter-Strafe 58
10% weight +5.5
K/D 1.15
11% weight +5.3
Spray Control 44.9
11% weight +5.1
Headshot % 38.1%
8% weight +2.7
Flash Quality 18%
5% weight +0.9

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.