Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-dRf7u-YGmYT-Omsvb-D7TUR-TvDBM | 14/15/3 | 80.7 | 0.97 | 2026-07-05 21:01:12 · 29m 51s | |
| CSGO-fFviA-seZGQ-8RSeP-mTX3k-7XmfO | 12/12/6 | 79.5 | 1.25 | 2026-07-05 20:29:45 · 26m 31s | |
| CSGO-mdWrq-pJsdk-hZf2B-kUUpw-VCZQM | 17/17/7 | 101.5 | 1.29 | 2026-07-05 19:57:11 · 27m 32s | |
| CSGO-Y5RQe-ERkAb-UdKTi-i7rc5-HLtCQ | 25/19/6 | 117.1 | 1.56 | 2026-06-30 20:25:09 · 36m 55s | |
| CSGO-Q7VQt-2oeMd-7sCNV-FoDNE-s9ROG | 12/5/4 | 81.4 | 1.54 | 2026-06-28 12:31:43 · 19m 2s | |
| CSGO-RtvWB-XPaJH-JUDNA-KAmJX-QaDND | 12/11/4 | 97.6 | 1.19 | 2026-06-21 21:45:36 · 25m 3s | |
| CSGO-ycnwV-zjMxW-r77vy-arwr8-qTY2Q | 32/15/4 | 143.3 | 2.10 | 2026-06-12 13:02:14 · 37m 5s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.