76561199427376135
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+8%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
Fewer than 10 games owned
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-3.8%Peak single-match outcome anomaly 14.5/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
TeamDocks rating & ADR trend · last 6 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-iGtyq-u853u-m4Syb-6qMBt-osMHA | 14/16/5 | 75.0 | 0.98 | 2026-07-03 11:25:43 · 33m 46s | |
| CSGO-PTXoW-dBMnd-s2WJv-LJTDY-XZrKG | 21/12/4 | 87.7 | 1.50 | 2026-07-03 04:03:59 · 29m 25s | |
| CSGO-zWm7C-r2TRv-HMnJs-e2FwG-59qBE | 15/12/5 | 84.4 | 1.27 | 2026-07-02 23:01:35 · 28m 36s | |
| CSGO-CUJ5v-ZPX7C-cDeBn-sZv5m-eYsFF | 21/13/5 | 83.6 | 1.43 | 2026-07-01 18:48:21 · 36m 46s | |
| CSGO-HywGb-OYoA4-rUCuO-nMi8y-CfoAL | 26/19/7 | 98.7 | 1.44 | 2026-06-30 20:05:08 · 54m 28s | |
| CSGO-mm3hk-cESHV-ibz5C-3Qfr8-69frM | 9/16/2 | 57.4 | 0.51 | 2026-06-17 12:30:08 · 25m 39s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.