76561199402991765
Core-mechanics benchmark fills in once we've analysed at least one of this player's matches — the skill ratings above are from Leetify.
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+9%Account is 1+ years old
300h+ in CS2
200-2000h across the whole Steam library
10+ games owned - real library
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Ban History
-13%Base penalty -25% (1 ban × 25%, capped 50%) × age weight 0.5
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-7DfQn-anJ6v-NqbQR-aEqvd-wjNYE | 15/3/1 | 101.7 | 2.07 | 2026-06-04 17:23:17 · 8m 10s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.