76561199402680088
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+9%Account is 1+ years old
300h+ in CS2
200-2000h across the whole Steam library
10+ games owned - real library
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-7.1%Peak single-match outcome anomaly 22.8/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 18 analyzed matches reads as variance, not a pattern.
Low mean preaim 6.42° with a tight 5.37° spread across 92 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 18 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Wpp6x-BOQkn-WMWyf-QQNzR-PGOJM | 8/14/5 | 60.7 | 0.55 | 2026-07-08 17:56:02 · 28m 15s | |
| CSGO-evpGS-M6Oa3-pWEEP-buKp2-hMFyB | 9/15/4 | 36.8 | 0.66 | 2026-06-21 18:14:25 · 34m 7s | |
| CSGO-5m72t-rUGUF-hbNf3-O9C5j-uipNO | 19/10/4 | 108.8 | 1.63 | 2026-06-21 13:55:47 · 35m 47s | |
| CSGO-e9eBm-WWbmt-YhifF-ncW5x-hCyDK | 11/13/7 | 58.0 | 0.99 | 2026-06-18 18:40:09 · 35m 14s | |
| CSGO-t3CBa-Oys7N-tQbeS-BZfMv-bq4FP | 13/12/4 | 57.9 | 0.98 | 2026-06-18 18:03:34 · 30m 29s | |
| CSGO-QF2QC-upun2-y5J9S-MdfyA-Q9jbN | 3/14/4 | 52.4 | 0.27 | 2026-06-18 17:37:14 · 23m 40s | |
| CSGO-vRZs7-bTwKV-Z8vBW-Jcz47-aUPRO | 8/17/4 | 35.3 | 0.66 | 2026-06-18 16:54:25 · 34m 17s | |
| CSGO-YOMay-y5mRb-D3uiK-ohjP6-TLJzN | 15/15/5 | 72.4 | 1.04 | 2026-06-16 18:38:33 · 39m 51s | |
| CSGO-9RF7r-eEEbM-xpjyF-rfSe9-WLkHB | 17/11/3 | 96.9 | 1.36 | 2026-06-16 17:49:11 · 40m 29s | |
| CSGO-aKv8Y-czAHi-pCNNX-Ysxez-VWJeB | 9/15/4 | 62.8 | 0.81 | 2026-06-16 17:14:43 · 30m 24s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.