76561199388677488
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+13%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
10+ games owned - real library
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-35.2%Peak single-match outcome anomaly 34/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Avg K/D 2.01 across 5 of our matches (penalty scales above 1.4)
80% of analyzed matches had a 1.5+ K/D — consistent domination across a real sample
4.4% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
Low mean preaim 6.4° with a tight 4.73° spread across 48 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 4 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-9DDad-MeF9n-CMhJA-wPO5m-qhjTL | 4/3/0 | 77.4 | 1.41 | 2026-06-20 19:40:10 · 11m 54s | |
| CSGO-YV3pH-ocycA-SdSVS-LYmAv-fNLsE | 18/7/6 | 107.8 | 1.82 | 2026-06-20 15:43:27 · 24m 41s | |
| CSGO-T3QQn-dELwW-mY48a-5HUoi-D5fGH | 23/11/6 | 123.5 | 1.96 | 2026-06-17 20:00:39 · 29m 5s | |
| CSGO-a3QV2-KpVtX-PqFjL-ZiuJU-y68CH | 22/9/3 | 101.6 | 1.76 | 2026-06-15 20:53:56 · 28m 24s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.