Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-WNJOM-NdzAW-hLNKi-V7Tuj-iP5mA | 8/11/4 | 78.7 | 0.87 | 2026-07-04 17:36:13 · 21m 29s | |
| CSGO-mQXC8-bsttQ-2EKWB-TC5nF-pTiLJ | 13/8/6 | 98.8 | 1.42 | 2026-06-27 16:14:07 · 25m 0s | |
| CSGO-jCkCZ-K3EGM-pOPpz-uscm7-DeiGH | 21/16/6 | 124.2 | 1.48 | 2026-06-27 13:50:44 · 31m 25s | |
| CSGO-rutmE-jp9r2-2DOwR-ybaBq-AhnEM | 22/11/2 | 99.1 | 1.61 | 2026-06-21 17:35:48 · 31m 2s | |
| CSGO-EHPEL-sPy8i-Oq3Dm-AWfa8-pycuB | 5/6/0 | 69.7 | 0.73 | 2026-06-16 18:21:28 · 14m 46s | |
| CSGO-6tAuB-bMHvY-CsMpP-d7vwt-YDERE | 11/16/4 | 60.3 | 0.76 | 2026-06-13 12:54:05 · 33m 42s | |
| CSGO-PSyMc-btcXZ-WoqJq-zMxre-wsvoO | 10/13/4 | 58.6 | 0.93 | 2026-06-12 16:57:02 · 28m 30s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.