Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-VeBo5-so4tW-Qu4dw-NHpNu-UNv5G | 16/19/5 | 78.2 | 0.97 | 2026-07-06 00:21:41 · 30m 23s | |
| CSGO-uZuAe-h886U-XADoq-SBzhZ-568CH | 15/9/5 | 81.5 | 1.35 | 2026-07-04 21:48:11 · 27m 17s | |
| CSGO-YReNh-wwk9A-cON7D-om2Co-us68F | 23/11/5 | 137.1 | 1.84 | 2026-07-04 21:16:35 · 28m 13s | |
| CSGO-BkZLx-ifEzV-b5MxY-WAz5O-hmheC | 16/7/2 | 90.5 | 1.72 | 2026-07-04 18:42:34 · 18m 51s | |
| CSGO-aOoAm-Mryzv-cxcf4-Mj2qL-ScHLH | 30/17/3 | 108.3 | 1.62 | 2026-07-03 22:10:33 · 35m 36s | |
| CSGO-FRAfr-E8xGU-VvuUv-DywpC-vT88F | 30/20/5 | 100.2 | 1.42 | 2026-07-02 17:17:12 · 49m 4s | |
| CSGO-DW44A-FPYAZ-yQBOz-ZZkUm-WEDVF | 25/18/8 | 107.6 | 1.55 | 2026-06-27 02:04:47 · 30m 57s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.