76561199371979357
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Provisional — based on only 3 analyzed matches. Firms up as more of this player's games get processed.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+6%Account is 1+ years old
300h+ in CS2
200-2000h across the whole Steam library
Fewer than 10 games owned
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Cross-Platform Consistency
-15%Premier 28468 (top ~5% band) with zero FACEIT presence and Leetify aim rating 99.6093/100 - two independent elite-skill signals with no FACEIT corroboration
Our Own Match Data
-22.3%Peak single-match outcome anomaly 41.2/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — only 3 of this player's matches analyzed so far, so this is provisional.
Avg K/D 2.1 across 3 of our matches (penalty scales above 1.4)
6% of kills through walls across 3 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 3 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-wK5yB-P2rhd-YdqL2-FKpXA-ryjjD | 19/19/7 | 90.3 | 1.25 | 2026-06-24 17:32:08 · 33m 30s | |
| CSGO-FFkD8-TmRj7-OtUeu-xKu9u-FhnEM | 23/7/4 | 130.4 | 2.05 | 2026-06-17 14:48:41 · 26m 54s | |
| CSGO-AVqKP-LTvBN-3SpTb-qFdRY-zQJLH | 8/4/1 | 98.2 | 1.49 | 2026-06-14 11:48:51 · 9m 19s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.