Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-yjWi5-uS5Zd-cLnQS-kWtvH-LdcNE | 20/23/10 | 90.1 | 1.11 | 2026-07-06 19:56:51 · 54m 43s | |
| CSGO-KqN6k-cBAxU-f2TWi-DHftd-5YQhG | 16/7/7 | 64.5 | 1.55 | 2026-07-05 18:32:28 · 23m 32s | |
| CSGO-B2XYQ-iUeue-qf5zj-LSW98-ApWjM | 20/15/2 | 94.2 | 1.33 | 2026-07-02 18:58:48 · 31m 39s | |
| CSGO-NowBi-suvMy-yqtjR-PEjCG-RTZfE | 14/16/3 | 84.7 | 1.08 | 2026-07-02 18:25:06 · 29m 20s | |
| CSGO-9u6pX-rEaf6-84Sb3-RVRKa-F5WwP | 11/18/6 | 67.9 | 0.81 | 2026-06-30 17:29:16 · 39m 19s | |
| CSGO-M9GEh-T4ock-3s4VN-KOtMb-fQ4qB | 16/19/4 | 73.4 | 0.89 | 2026-06-16 19:08:57 · 38m 36s | |
| CSGO-f3LYf-9jB6k-UskcB-kfdHf-YYmQD | 21/22/9 | 83.1 | 1.13 | 2026-06-16 18:06:40 · 54m 43s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.