76561199328080910

edin
jura
nuke
italy
cache
dust2
grail
mills
thera
train
agency
alpine
office
anubis
basalt
golden
mirage
warden
shelter
ancient
boulder
inferno
palacio
vertigo
overpass
stronghold
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
45
TeamDocks
our rating
67
Aim
leetify
44
Positioning
leetify
41
Utility
leetify
Best match
19–12 · 1.46
Inferno · peak rating
Matches analysed
4 · 0.97 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.96 · Normal
HS % 51.7% · Normal
Spray Control 51.7 · Weak
Preaim 7.6° · Normal
Counter-Strafing 80.3% · Normal
Time to Damage 681ms · Weak
CS2 Hours
private
Account Age
4y
1 months
Steam Level
21
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
45
4 matches with us
database

TeamDocks Match Data

4 matches · our own demo analysis
Performance
TD Rating
45
our skill index
Ø Rating
0.97
Ø K/D
0.96
Ø ADR
65.5
Ø KAST
69.4%
Ø HS
51.7%
Kill-level signals
Wallbang Kills
3.9%
Smoke Kills
5.9%
Ø Kill Distance
14.6m
Duel & utility signals
Clutch Win
0%
0/7 1vX won
Ø Utility Dmg
64.3
HE + molotov, per match
Ø Equip Value
$3,835
post-buy, per round
Full-buy Win
48%
rounds won on a full buy
military_tech

TeamDocks Rating

4 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 4 analyzed matches. Firms up as more of this player's games get processed.

45
050100
Impact Rating37ADR36KAST55K/D30Headshot %63Spray Control52Counter-Strafe73Flash Quality21
Impact Rating 0.97
27% weight +9.9
KAST 69.4%
14% weight +7.9
Counter-Strafe 73
10% weight +7.0
Spray Control 51.7
11% weight +5.9
ADR 65.5
14% weight +5.1
Headshot % 51.7%
8% weight +4.8
K/D 0.96
11% weight +3.4
Flash Quality 21%
5% weight +1.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.