76561199285602279
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+3%Account is 1+ years old
300h+ in CS2
200-2000h across the whole Steam library
10+ games owned - real library
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-8.2%Peak single-match outcome anomaly 59.3/100 (rating/ADR/KD/HS% combined) — top ~0.3% of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 20 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 19 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-JAv4d-devxG-2oqtL-Moqw5-Cq5uC | 18/15/8 | 110.4 | 1.47 | 2026-07-05 21:33:54 · 31m 30s | |
| CSGO-mbro9-wBEXd-nFCDB-z4aZD-Gd5FP | 8/15/4 | 73.7 | 0.60 | 2026-07-05 21:02:31 · 25m 30s | |
| CSGO-zaKSn-JxvMa-KSTiO-ZfpN7-6pe8E | 20/5/3 | 130.6 | 2.22 | 2026-07-04 23:15:39 · 20m 55s | |
| CSGO-8df8Q-K7psp-xqpOm-Fjeup-nrXwP | 22/16/4 | 93.5 | 1.36 | 2026-07-04 22:30:52 · 41m 22s | |
| CSGO-sU587-skrm3-cGWsK-CmeaM-9HyXD | 5/11/5 | 58.8 | 0.59 | 2026-07-04 22:03:30 · 22m 42s | |
| CSGO-XZjTh-hXttp-6BKrv-po3Xt-z2dOQ | 19/3/1 | 115.2 | 2.23 | 2026-07-01 22:36:19 · 20m 10s | |
| CSGO-9vX5d-tT2qS-8o8ER-7R2i7-2LJjC | 10/18/5 | 55.9 | 0.77 | 2026-07-01 12:28:33 · 37m 9s | |
| CSGO-DXkeM-kVyRp-YPBvD-LcBJd-VYK9P | 10/19/11 | 84.9 | 0.84 | 2026-07-01 11:52:02 · 33m 24s | |
| CSGO-9SbkD-53mLf-w3Ui4-ZM9Tn-aiZtH | 18/19/1 | 75.8 | 1.02 | 2026-06-30 23:45:31 · 34m 46s | |
| CSGO-LFsCk-ozKdB-T2VWc-xD9W6-xeYfE | 30/13/2 | 131.8 | 1.99 | 2026-06-30 22:59:11 · 31m 0s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.