Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-OMuQU-sF2it-QJO8W-9CO5S-oR6FP | 22/15/4 | 89.8 | 1.31 | 2026-07-04 19:41:19 · 41m 21s | |
| CSGO-yBLJG-ahmSs-FNLtp-powqB-ryjjD | 27/11/6 | 101.7 | 1.81 | 2026-07-04 12:17:02 · 37m 9s | |
| CSGO-C7ees-xKKXu-OP7tO-JVaxF-cTKXL | 18/6/6 | 105.2 | 1.80 | 2026-07-04 11:50:55 · 23m 0s | |
| CSGO-upaBX-EbnX7-GUwT5-UHxNK-28r7C | 14/16/4 | 70.0 | 0.83 | 2026-07-03 16:32:26 · 33m 13s | |
| CSGO-Ky6qk-LT3eA-ap2f4-uwPZD-My6SA | 22/16/6 | 86.4 | 1.36 | 2026-07-01 19:33:20 · 37m 35s | |
| CSGO-kkVAe-A7DNc-8zr8Z-NiZrL-xH2cQ | 28/23/5 | 85.4 | 1.24 | 2026-06-28 13:53:39 · 47m 3s | |
| CSGO-vocbM-ZmEZn-uVpws-4PwUQ-7wPcF | 17/15/3 | 74.7 | 1.14 | 2026-06-25 18:44:39 · 40m 37s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.