76561199245725619

edin
jura
nuke
italy
cache
dust2
grail
mills
thera
train
agency
alpine
office
anubis
basalt
golden
mirage
warden
ancient
inferno
palacio
vertigo
overpass
stronghold
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
42
TeamDocks
our rating
75
Aim
leetify
48
Positioning
leetify
60
Utility
leetify
Best match
14–11 · 1.35
Mirage · peak rating
Matches analysed
4 · 0.87 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.83 · Weak
HS % 54.0% · Normal
Spray Control 64.3 · Normal
Preaim 8.2° · Normal
Counter-Strafing 82.2% · Normal
Time to Damage 610ms · Normal
CS2 Hours
private
Account Age
4y
5 months
Steam Level
78
Bans
0
clean
Games
private
Friends
private
Country
GBGB
TeamDocks Rating
42
4 matches with us
database

TeamDocks Match Data

4 matches · our own demo analysis
Performance
TD Rating
42
our skill index
Ø Rating
0.87
Ø K/D
0.83
Ø ADR
69.5
Ø KAST
60.7%
Ø HS
54%
Kill-level signals
Wallbang Kills
11.4%
Smoke Kills
4.5%
Ø Kill Distance
19.6m
Duel & utility signals
Ø Utility Dmg
40.3
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$3,524
post-buy, per round
Full-buy Win
56.5%
rounds won on a full buy
military_tech

TeamDocks Rating

4 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 4 analyzed matches. Firms up as more of this player's games get processed.

42
050100
Impact Rating27ADR42KAST31K/D19Headshot %68Spray Control64Counter-Strafe79Flash Quality53
Counter-Strafe 79
10% weight +7.5
Spray Control 64.3
11% weight +7.3
Impact Rating 0.87
27% weight +7.2
ADR 69.5
14% weight +6.0
Headshot % 54%
8% weight +5.2
KAST 60.7%
14% weight +4.4
Flash Quality 53%
5% weight +2.5
K/D 0.83
11% weight +2.2

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.