76561199244255689

edin
jura
nuke
italy
cache
dust2
grail
mills
thera
train
agency
alpine
office
anubis
basalt
golden
mirage
warden
shelter
ancient
boulder
inferno
palacio
vertigo
fachwerk
overpass
stronghold
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
45
TeamDocks
our rating
51
Aim
leetify
42
Positioning
leetify
45
Utility
leetify
Best match
15–17 · 1.06
Ancient · peak rating
Matches analysed
2 · 1.04 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.90 · Weak
HS % 25.0% · Weak
Spray Control 48.2 · Weak
Preaim 13.6° · Weak
Counter-Strafing 74.6% · Normal
Time to Damage 665ms · Weak
CS2 Hours
5,622h
plausible
Account Age
4y
5 months
Steam Level
52
Bans
0
clean
Games
132
7,892h total
Friends
private
Country
DEDE
TeamDocks Rating
45
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
45
our skill index
Ø Rating
1.04
Ø K/D
0.9
Ø ADR
71.2
Ø KAST
73.8%
Ø HS
25%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
3.7%
Ø Kill Distance
16.7m
Duel & utility signals
Ø Utility Dmg
35
HE + molotov, per match
Flash Assists
2
enemies blinded → team frag
Ø Equip Value
$4,138
post-buy, per round
Full-buy Win
73.3%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

45
050100
Impact Rating44ADR45KAST68K/D25Headshot %10Spray Control48Counter-Strafe70Flash Quality33
Impact Rating 1.04
27% weight +11.7
KAST 73.8%
14% weight +9.7
Counter-Strafe 70
10% weight +6.7
ADR 71.2
14% weight +6.4
Spray Control 48.2
11% weight +5.5
K/D 0.9
11% weight +2.9
Flash Quality 33%
5% weight +1.6
Headshot % 25%
8% weight +0.8

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.