Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-8e8CS-TYGAw-rLM4R-JSnWi-34OJM | 20/15/5 | 93.5 | 1.34 | 2026-07-06 19:29:11 · 39m 14s | |
| CSGO-abJcA-ke4E6-YxZes-D7FCB-roHGG | 13/12/4 | 102.7 | 1.28 | 2026-07-05 20:53:30 · 24m 11s | |
| CSGO-rvW5z-2ePUb-8qkZd-PCoo3-kAXHK | 8/10/4 | 64.2 | 1.03 | 2026-07-05 20:20:26 · 22m 42s | |
| CSGO-eeadw-nj38Z-VHmc2-MWFj6-ABnkP | 11/6/5 | 74.9 | 1.41 | 2026-07-05 19:52:29 · 24m 16s | |
| CSGO-6B2Wd-AsPWo-QYvyA-eFf8B-kLGuA | 17/10/4 | 87.6 | 1.49 | 2026-07-05 19:13:21 · 29m 4s | |
| CSGO-MqGD8-23Xhw-uhFoZ-b4D2J-hntOH | 14/12/4 | 65.8 | 1.15 | 2026-07-05 18:29:08 · 37m 17s | |
| CSGO-haNWO-wrVHB-qk7Ym-QzsEy-8pVoN | 14/10/4 | 98.1 | 1.49 | 2026-07-05 17:12:18 · 23m 5s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.