76561199233683146
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+11%Account is 1+ years old
300h+ in CS2
2000h+ across the whole Steam library
10+ games owned - real library
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-10%Peak single-match outcome anomaly 9.1/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
4.7% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 6 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-EAZQi-KsWtd-J6ZJw-ZfXOQ-66r4N | 21/22/3 | 64.7 | 0.96 | 2026-07-05 21:31:58 · 54m 48s | |
| CSGO-zsYWX-Wwn8z-u63v4-aZnKr-d34uC | 22/18/4 | 90.2 | 1.31 | 2026-07-05 20:26:22 · 37m 39s | |
| CSGO-VzdTW-aprBd-KHBA8-tcS6w-XfP7B | 10/14/5 | 71.0 | 0.85 | 2026-07-05 19:56:26 · 22m 5s | |
| CSGO-Vazr7-ra6Ck-M8EG6-M39nx-VCZQM | 16/16/2 | 88.9 | 1.13 | 2026-06-30 19:58:45 · 30m 56s | |
| CSGO-XAB9J-au5b3-LBeRW-5shWs-uhJaA | 21/20/5 | 75.6 | 1.03 | 2026-06-23 20:42:24 · 56m 27s | |
| CSGO-C6v6F-paGEJ-mwh78-2QF5G-5HQRO | 17/17/11 | 105.4 | 1.27 | 2026-06-21 13:53:50 · 36m 25s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.