Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-86pu2-hzJxM-GPkPF-rANCi-Vt3NF | 4/6/2 | 49.7 | 0.75 | 2026-07-04 18:15:24 · 10m 10s | |
| CSGO-pJX6Z-Zz4Qj-WaVGZ-HcfXy-CNnQD | 7/11/2 | 67.9 | 0.78 | 2026-07-04 18:03:57 · 9m 29s | |
| CSGO-EE46Q-iOR7Y-yhBro-kDd36-ZympQ | 7/8/3 | 60.9 | 0.93 | 2026-07-04 17:50:28 · 9m 19s | |
| CSGO-oqui9-ODPOY-wCCHi-US5WJ-D9axJ | 14/18/8 | 71.5 | 0.92 | 2026-06-27 15:11:41 · 44m 27s | |
| CSGO-EbMCu-JZBGZ-cxqSf-GAVhe-REDVF | 4/15/2 | 27.9 | 0.15 | 2026-06-27 14:37:34 · 21m 22s | |
| CSGO-AddKU-ooFb3-WuZQa-vb4xS-47D7K | 16/5/5 | 112.4 | 1.93 | 2026-06-27 13:53:09 · 21m 41s | |
| CSGO-qxEe3-twzZq-4UQBx-v4RLG-2T88F | 10/12/2 | 71.3 | 0.90 | 2026-06-13 20:50:39 · 24m 50s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.