Everything at a glance β full context in the Aim, Mechanics & Trust tabs
40
Aim
leetify
51
Positioning
leetify
18
Utility
leetify
Matches analysed
1 Β· 1.11 avg
our demo parsing
Leetify games
30
tracked history
Core mechanics vs pro benchmark
WeakNormalSlightly SusSuspiciousHighly Sus
Overall K/D0.95 · Normal
HS %26.3% · Weak
Spray Control48.3 · Weak
Preaim6.3Β° · Normal
CS2 Hours
620h
plausible
Account Age
4y
6 months
Steam Level
5
Bans
0
clean
Games
11
935h total
Friends
68
Country
RU
TeamDocks Rating
β
1 matches with us
database
TeamDocks Match Data
1 matches Β· our own demo analysis
Performance
TD Rating
β
our skill index
Γ Rating
1.11
Γ K/D
0.95
Γ ADR
90.2
Γ KAST
71.4%
Γ HS
26.3%
Kill-level signals
Wallbang Kills
β
Smoke Kills
β
Γ Kill Distance
21.5m
Duel & utility signals
Γ Utility Dmg
47
HE + molotov, per match
Wallbang/smoke/distance signals need at least 2 of this player's matches processed with kill-level analysis - will fill in as more of their matches get analyzed.
verified_user
Trust Breakdown
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
infoThis player hasn't claimed their Leetify account, so Leetify only exposes the aggregate rating below - not per-match aim/utility breakdowns. Not a bug, that's Leetify's own privacy gate for unclaimed profiles.
40
Aim
51
Positioning
18
Utility
sports_esports
Matches in our system
No matches recorded for this player yet.
map
Kill & death map
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Loading map dataβ¦
No positional data for this player yet.
sports_martial_arts
Mechanics
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
progress_activityLoading mechanics data...
progress_activityLoading insights...
group
Friends Network
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.