76561199228877135

nuke
dust2
train
anubis
mirage
ancient
inferno
vertigo
overpass
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
60
TeamDocks
our rating
56
Aim
leetify
51
Positioning
leetify
62
Utility
leetify
Best match
21–18 · 1.47
Overpass · peak rating
Matches analysed
5 · 1.20 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.14 · Normal
HS % 50.7% · Normal
Spray Control 62.7 · Normal
Preaim 6.6° · Normal
Counter-Strafing 73.9% · Normal
Time to Damage 629ms · Normal
CS2 Hours
private
Account Age
4y
7 months
Steam Level
8
Bans
0
clean
Games
private
Friends
92
Country
CHCH
TeamDocks Rating
60
5 matches with us
database

TeamDocks Match Data

5 matches · our own demo analysis
Performance
TD Rating
60
our skill index
Ø Rating
1.2
Ø K/D
1.14
Ø ADR
87.9
Ø KAST
72.2%
Ø HS
50.7%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
16.5%
Ø Kill Distance
17.7m
Duel & utility signals
Opening Duel Win
44.4%
8–10 openings
Trade Kills
6
teammate deaths avenged
Clutch Win
0%
0/8 1vX won
Ø Utility Dmg
130.8
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$3,763
post-buy, per round
Full-buy Win
67.3%
rounds won on a full buy
military_tech

TeamDocks Rating

5 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

60
050100
Impact Rating60ADR68KAST63K/D45Headshot %61Spray Control63Counter-Strafe76Flash Quality17
Impact Rating 1.2
27% weight +16.0
ADR 87.9
14% weight +9.7
KAST 72.2%
14% weight +9.0
Spray Control 62.7
11% weight +7.2
Counter-Strafe 76
10% weight +7.2
K/D 1.14
11% weight +5.1
Headshot % 50.7%
8% weight +4.6
Flash Quality 17%
5% weight +0.8

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.