76561199221870783
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-5%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-25.5%Peak single-match outcome anomaly 46.2/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Avg K/D 1.95 across 6 of our matches (penalty scales above 1.4)
83% of analyzed matches had a 1.5+ K/D — consistent domination across a real sample
4.2% of kills through walls across 6 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 5 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-2nXBa-9NzSv-wVkJq-VTQEU-rkYHK | cs_italy |
19/12/7 | 102.1 | 1.59 | 2026-07-02 18:47:48 · 30m 9s |
| CSGO-qZsLA-uWxse-XD5Bd-388de-CY5dK | 2/4/1 | 8.1 | 0.14 | 2026-06-29 20:06:02 · 32m 48s | |
| CSGO-y2zNf-WA5vt-xi44E-bqcQz-dBLDR | 19/10/6 | 155.6 | 1.92 | 2026-06-19 22:27:37 · 25m 55s | |
| CSGO-HEbux-3uDRN-KQwJ5-S99N6-tBCJC | 21/9/2 | 106.3 | 1.84 | 2026-06-19 21:16:15 · 27m 9s | |
| CSGO-HVoZD-7YU4x-iEYYy-KsWJL-xH2cQ | 34/9/4 | 125.3 | 2.23 | 2026-06-19 20:38:59 · 33m 20s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.