Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-vH8Mb-H3xd6-bRnUq-JkJd2-VqKPJ | 10/7/3 | 71.3 | 1.25 | 2026-06-20 22:16:34 · 28m 5s | |
| CSGO-dYcEi-qhdXM-cRwPe-XGOH5-sU7CH | 8/14/4 | 50.9 | 0.76 | 2026-06-20 21:44:52 · 28m 57s | |
| CSGO-YQbCy-WtMKe-Ycik3-pyfC2-cBtKG | 7/9/6 | 66.4 | 0.94 | 2026-06-20 21:15:06 · 26m 28s | |
| CSGO-ConRH-Wc4Ts-SG2Pp-SGkG2-zz8aC | 5/22/7 | 36.6 | 0.27 | 2026-06-18 20:58:46 · 37m 25s | |
| CSGO-fCZaQ-vz5a9-usa8n-2hR8O-US3UO | 6/14/2 | 39.3 | 0.44 | 2026-06-18 20:27:53 · 24m 39s | |
| CSGO-q9hqW-rqddT-ECdTa-YBLz8-PBdqA | 10/20/4 | 46.6 | 0.62 | 2026-06-18 19:45:37 · 39m 12s | |
| CSGO-paH9f-dhiGW-KTC4c-r4DyQ-jmFOP | 8/21/3 | 41.4 | 0.47 | 2026-06-18 19:02:05 · 40m 37s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.