Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-nsWKp-N39Wq-y8KRt-asvsc-DuQVP | 21/18/7 | 86.8 | 1.31 | 2026-07-05 20:37:23 · 38m 21s | |
| CSGO-s8nc8-ij4Mo-Rj5aC-OxhaC-YJxsP | 17/17/8 | 84.3 | 1.12 | 2026-06-30 21:33:00 · 35m 51s | |
| CSGO-2jy6D-fLj9T-MRruy-dwhGX-QaDND | 22/15/5 | 122.9 | 1.58 | 2026-06-30 20:56:24 · 33m 2s | |
| CSGO-DWOz9-m6QMw-cBcMW-xQemo-X4qqK | 22/27/11 | 78.8 | 1.06 | 2026-06-30 19:48:43 · 54m 30s | |
| CSGO-65LWE-kS6Ea-WcJAk-4bxti-kOijD | 19/15/10 | 86.6 | 1.43 | 2026-06-24 20:01:00 · 36m 29s | |
| CSGO-EpqzX-OTOzi-Yv6Jo-ka5Cj-wDe4D | 13/22/9 | 71.2 | 0.82 | 2026-06-20 19:55:36 · 37m 30s | |
| CSGO-9DDad-MeF9n-CMhJA-wPO5m-qhjTL | 3/5/2 | 66.4 | 0.88 | 2026-06-20 19:40:10 · 11m 54s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.