Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-ODMyt-28q2W-d5bwo-Aw3Xz-FB6iL | 8/18/3 | 41.7 | 0.46 | 2026-07-07 20:03:38 · 30m 57s | |
| CSGO-mU4Wi-K4rEJ-NbkjX-wXODG-NojoE | 16/20/8 | 99.8 | 1.16 | 2026-07-05 10:02:20 · 35m 48s | |
| CSGO-BwJLr-hbPCt-hAfjo-42Q9O-cHLHA | 14/12/3 | 71.2 | 1.10 | 2026-07-05 09:28:14 · 29m 54s | |
| CSGO-6qSLR-NZnZP-ow694-GbG9s-efFnK | 12/15/7 | 73.1 | 1.10 | 2026-06-30 22:26:10 · 31m 18s | |
| CSGO-JMnap-rOkeX-vuY2F-iS6Uu-FhnEM | 12/16/6 | 58.6 | 0.86 | 2026-06-30 21:46:31 · 35m 54s | |
| CSGO-hWrZN-H7dhD-dxVCx-hW5wP-S7YpG | 11/14/5 | 61.9 | 0.97 | 2026-06-29 21:34:30 · 31m 4s | |
| CSGO-nfAS8-fkU7N-7kohi-jmJZJ-LdcNE | 9/15/5 | 71.8 | 0.79 | 2026-06-29 21:01:07 · 29m 55s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.