Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-S3oQF-nSwzA-E9qcM-n4xUG-59qBE | 16/14/2 | 114.7 | 1.34 | 2026-07-05 13:34:35 · 26m 28s | |
| CSGO-sDFDR-H9wor-qaSjV-URS3U-A7QBD | 19/10/8 | 83.9 | 1.50 | 2026-07-05 10:02:20 · 35m 16s | |
| CSGO-fADOw-O4BE6-jRbE8-ddObw-vzYUN | 9/19/2 | 57.9 | 0.53 | 2026-07-05 05:41:28 · 37m 50s | |
| CSGO-Yo5su-yczW3-dVeGJ-ETZoN-GS6yD | 15/16/6 | 103.6 | 1.28 | 2026-07-04 16:14:28 · 24m 0s | |
| CSGO-387AH-jPaRq-aeHrd-YkZPF-NojoE | 29/20/3 | 86.0 | 1.27 | 2026-07-03 17:52:52 · 45m 22s | |
| CSGO-RsCcr-nQLyZ-OVi2k-KeOTK-ZxqFF | 16/20/12 | 100.4 | 1.11 | 2026-07-01 15:54:05 · 38m 41s | |
| CSGO-bhSqF-sfCac-Z3sVG-bPBGk-djEuA | 27/22/10 | 97.5 | 1.35 | 2026-06-29 14:04:51 · 50m 36s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.