76561199143656717
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
+1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-19.6%Peak single-match outcome anomaly 42.3/100 (rating/ADR/KD/HS% combined) — top few % of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 11 analyzed matches reads as variance, not a pattern.
6.1% of kills through walls across 11 analyzed matches (penalty scales above 4%)
5.5% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 12 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-RWKqb-wS6OA-5cfDB-EY7DF-NyCJC | de_poseidon |
4/9/3 | 75.3 | 0.67 | 2026-07-08 17:32:26 · 9m 17s |
| CSGO-qGsJr-hdZ35-wW74i-kr5zm-i49oF | 19/16/10 | 73.5 | 1.12 | 2026-07-08 16:54:05 · 35m 48s | |
| CSGO-D2S5d-pW9Tx-vy9x6-ec6ZL-9HyXD | cs_italy |
34/12/4 | 140.4 | 2.13 | 2026-07-08 16:01:18 · 39m 44s |
| CSGO-oD77k-W2VPM-J6CaX-XTRqs-QCZQM | 20/16/6 | 83.4 | 1.24 | 2026-07-06 18:08:32 · 37m 27s | |
| CSGO-MyTSu-P7eiN-GhXU3-PUWhW-RQCmQ | 10/13/4 | 58.3 | 0.87 | 2026-07-06 17:30:47 · 33m 0s | |
| CSGO-hi3GR-iPUwH-WJfH4-bQqYk-iP5mA | 19/13/3 | 104.3 | 1.39 | 2026-07-06 17:00:17 · 26m 12s | |
| CSGO-orhaB-5JAZh-iB7hW-Dhtt3-C2WPA | 15/14/0 | 70.7 | 1.12 | 2026-07-06 16:16:14 · 27m 52s | |
| CSGO-KjXNd-tJC68-6UyTG-2sC62-xVJvM | 17/14/6 | 74.5 | 1.09 | 2026-07-02 18:25:43 · 32m 12s | |
| CSGO-W3qNz-u3bXq-dLYrD-Hh7Wf-dE4BO | 7/14/1 | 52.2 | 0.43 | 2026-06-30 21:00:35 · 27m 41s | |
| CSGO-druj3-85wQY-2YjuU-8WvFc-VFJPJ | 10/7/3 | 57.5 | 1.21 | 2026-06-30 15:19:47 · 20m 11s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.