Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-eLMi2-bwrdq-BEyky-8QhLo-PXOYE | 18/16/8 | 95.0 | 1.28 | 2026-07-02 19:29:48 · 35m 3s | |
| CSGO-9CS9Z-LGakz-MAuqR-4RYpn-eOQmH | 12/12/4 | 67.1 | 1.13 | 2026-07-02 18:58:09 · 28m 47s | |
| CSGO-nW5rj-teqzy-3AjQr-r8WEr-ECBcO | 12/17/3 | 66.1 | 0.84 | 2026-07-01 19:37:00 · 41m 40s | |
| CSGO-BTOkB-tSW8c-fTMkn-nxAsk-LXpRP | 20/18/3 | 74.1 | 1.12 | 2026-06-30 19:57:50 · 40m 1s | |
| CSGO-B22aa-tqxQG-sMah4-xpAba-2FweM | 10/13/4 | 57.7 | 0.94 | 2026-06-30 19:20:05 · 33m 24s | |
| CSGO-zRFyF-HDYq2-8iwDC-Xm35Z-rup3B | 18/20/5 | 68.4 | 1.00 | 2026-06-30 18:23:08 · 47m 24s | |
| CSGO-qOFQK-Tycv5-edB3w-qzjze-wjNYE | 16/11/5 | 82.9 | 1.32 | 2026-06-30 17:40:07 · 27m 45s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.