Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-iTaRM-mepBd-JTccr-xLbzt-EhMMB | 11/18/2 | 55.1 | 0.58 | 2026-07-04 11:46:30 · 34m 43s | |
| CSGO-HzDzY-cS6cZ-cORuQ-NjrDz-dBLDR | 19/11/0 | 81.2 | 1.40 | 2026-07-04 11:19:07 · 24m 33s | |
| CSGO-OifHx-ovLU8-hZUrF-EA2su-UfwoO | 15/20/10 | 79.6 | 0.94 | 2026-07-02 15:36:12 · 33m 24s | |
| CSGO-QHdej-EurvO-WuxTM-HMOTm-mtLMB | 22/15/7 | 104.7 | 1.57 | 2026-06-28 17:45:25 · 38m 21s | |
| CSGO-uvKak-UVJbc-ync2v-rEeM9-SAPcF | 15/13/4 | 83.6 | 1.21 | 2026-06-28 17:11:20 · 31m 37s | |
| CSGO-cjD3c-7uCJc-Kdtaw-LKPWR-Ew4ZJ | 18/16/3 | 88.7 | 1.32 | 2026-06-28 16:48:01 · 21m 12s | |
| CSGO-wazmU-rrW3n-ywcsn-8CYU8-PUeZH | 11/21/10 | 86.4 | 0.74 | 2026-06-28 16:14:08 · 30m 24s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.