Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-oKZMV-u68Nc-8nZBT-i3z9x-8fwXD | 12/17/7 | 88.0 | 0.99 | 2026-07-06 18:52:09 · 35m 22s | |
| CSGO-wdPsn-xvKnw-onbAW-s4A9u-5fUGQ | 11/15/4 | 53.9 | 0.83 | 2026-07-02 19:32:49 · 31m 28s | |
| CSGO-RuMz8-qbLzh-nr7NT-9qv9z-ozioE | 27/20/8 | 127.4 | 1.63 | 2026-06-30 23:34:44 · 38m 54s | |
| CSGO-Xoour-fEXjF-VNZO4-afxYM-ScHLH | 15/15/5 | 92.6 | 1.27 | 2026-06-27 00:14:51 · 30m 1s | |
| CSGO-cKuQy-WdKwX-hVaPC-KakJQ-3Q9zP | 16/15/4 | 84.2 | 1.15 | 2026-06-26 23:17:42 · 43m 19s | |
| CSGO-rPc8k-M59r7-TAMoD-tyFBr-oNBYN | 16/13/7 | 75.8 | 1.28 | 2026-06-26 22:43:57 · 28m 56s | |
| CSGO-SPMie-UWEkv-aNupV-6jkZ6-2VkDA | 16/15/2 | 80.4 | 1.06 | 2026-06-22 21:57:31 · 39m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.