Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Vye2c-sanbW-p4nxO-DUOei-iiQZQ | 8/15/6 | 64.1 | 0.80 | 2026-06-28 19:49:35 · 27m 19s | |
| CSGO-TQmna-VGzrJ-RFhxS-Mds2i-q4yUO | 13/17/2 | 83.3 | 0.95 | 2026-06-28 07:54:07 · 30m 8s | |
| CSGO-4T35b-pvLow-CzACC-YQ7HV-uQJLH | 3/12/3 | 31.8 | 0.31 | 2026-06-26 19:07:22 · 25m 39s | |
| CSGO-S95rs-s4Ohf-yH9B7-sWQZs-srXwP | 6/15/2 | 55.8 | 0.44 | 2026-06-26 18:26:47 · 23m 47s | |
| CSGO-bW9w8-Na7dC-GRn4y-z7nM8-AfxTC | 21/11/4 | 102.9 | 1.55 | 2026-06-22 20:21:05 · 40m 11s | |
| CSGO-yhvoc-CEThd-nuLmL-Bensk-MEuWK | 10/14/2 | 95.4 | 0.88 | 2026-06-22 19:52:49 · 19m 5s | |
| CSGO-UkJzk-wYC7J-jLjsU-safnd-PupJN | 21/14/5 | 111.5 | 1.64 | 2026-06-22 19:19:03 · 31m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.