76561199099722735
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Ban History
-25%Base penalty -25%, full weight (ban < 1 year old)
Our Own Match Data
-17.7%Peak single-match outcome anomaly 21.5/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
9.6% of kills through walls across 6 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 6 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-kmjQy-q6KAo-LMiqO-5twAX-Bb4mA | 13/15/5 | 68.6 | 0.91 | 2026-06-27 20:33:07 · 34m 10s | |
| CSGO-a6Q2a-PdjNU-4Wysk-GhY5F-V9jbN | 20/11/1 | 108.4 | 1.69 | 2026-06-26 20:23:21 · 26m 5s | |
| CSGO-nUnoh-enbtY-BybD6-OcSHe-t5cVG | 22/16/7 | 92.8 | 1.31 | 2026-06-25 11:08:31 · 40m 28s | |
| CSGO-F4NJo-SzToa-rzeqp-7DcCx-YBLDR | 19/18/8 | 92.0 | 1.30 | 2026-06-23 20:52:02 · 33m 59s | |
| CSGO-sYR4h-YXJWF-YJiEL-Wijoe-ciQZQ | 18/13/6 | 94.6 | 1.37 | 2026-06-23 20:17:30 · 29m 42s | |
| CSGO-ZxDbq-TPYvp-S36JK-83z7X-FQSuK | 12/16/4 | 76.0 | 0.90 | 2026-06-22 19:10:46 · 33m 8s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.