Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Ue4hz-7GzbM-AXwY8-XFYzZ-9ZVaK | 21/12/4 | 87.0 | 1.52 | 2026-06-27 21:19:21 · 36m 21s | |
| CSGO-y6yem-6CUBy-tGz2j-AscRi-6i8LK | 3/7/0 | 37.9 | 0.50 | 2026-06-27 21:03:19 · 12m 12s | |
| CSGO-ETtww-sZcFP-6Enmz-h8d6Q-xRwLA | 11/17/5 | 65.8 | 0.80 | 2026-06-25 19:33:38 · 28m 57s | |
| CSGO-HBk6W-O5ctu-pLdeW-fcf5r-NYjaB | 7/23/10 | 51.3 | 0.43 | 2026-06-24 20:27:21 · 46m 43s | |
| CSGO-mRjvJ-xWuPL-d4pjb-DqPou-3fwXD | 14/15/3 | 56.6 | 1.04 | 2026-06-24 19:45:58 · 34m 52s | |
| CSGO-5rbxA-CK8bP-d9ZPR-oozhJ-DSchQ | 10/13/4 | 58.3 | 0.89 | 2026-06-11 16:20:08 · 35m 41s | |
| CSGO-Q3d34-3ivLA-DanrP-kC9Kp-qWHzN | 12/19/7 | 82.8 | 0.97 | 2026-06-11 15:43:56 · 33m 16s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.